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www.think-cell.com
| | rodusek.com
4.2 parsecs away

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| | Getting the name of a type in C++ is a hassle. For something that should be trivially known by the compiler at compile-time, the closest thing we have to getting the type in a cross-platform way is to use std::type_info::name which is neither at compile-time, nor is it guaranteed to be human-readable. In fact, both GCC and Clang actually return the compiler's mangled name rather than the human-readable name we are used to. Let's try to make something better using the modern utilities from c++17 and a little creative problem solving!
| | www.foonathan.net
0.1 parsecs away

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| | The size of std::array is known at compile-time given the type. Yet it only provides a regular .size() member function: template struct array { constexpr std::size_t size() const { return N; } }; This is annoying if you're writing generic code that expects some sort of compile-time sized range.
| | mpark.github.io
2.4 parsecs away

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| | Can we work around the limitations of non-type template parameters?
| | www.fabiopereira.me
13.3 parsecs away

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| Test automation is prevalent in the software development community. Practices like TDD and BDD are widespread and applied almost unquestionably. However, sev...