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www.think-cell.com | ||
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rsdoiel.github.io
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rodusek.com
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| | | | | Getting the name of a type in C++ is a hassle. For something that should be trivially known by the compiler at compile-time, the closest thing we have to getting the type in a cross-platform way is to use std::type_info::name which is neither at compile-time, nor is it guaranteed to be human-readable. In fact, both GCC and Clang actually return the compiler's mangled name rather than the human-readable name we are used to. Let's try to make something better using the modern utilities from c++17 and a little creative problem solving! | |
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mpark.github.io
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| | | | | Can we work around the limitations of non-type template parameters? | |
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www.github.com
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| | | Web component to make skeletons. Contribute to mrtrimble/skelly-wc development by creating an account on GitHub. | ||