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You are here |
mpark.github.io | ||
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rodusek.com
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| | | | | Getting the name of a type in C++ is a hassle. For something that should be trivially known by the compiler at compile-time, the closest thing we have to getting the type in a cross-platform way is to use std::type_info::name which is neither at compile-time, nor is it guaranteed to be human-readable. In fact, both GCC and Clang actually return the compiler's mangled name rather than the human-readable name we are used to. Let's try to make something better using the modern utilities from c++17 and a little creative problem solving! | |
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nelari.us
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| | | | | A small look at some useful template techniques, in the context of trying to bind functions to a virtual machine. I wrote this post mostly for myself so that these techniques would be listed all in one place. | |
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www.fluentcpp.com
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| | | | | Variadic templates allow any number of template parameters of any type. In this article we see how to do a variadic number of parameters of the SAME type. | |
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brevzin.github.io
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| | | Setting the Stage | ||