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www.rodrigoaraujo.me
| | www.jmeiners.com
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| | [AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages.
| | www.nayuki.io
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| | [AI summary] The user has provided a comprehensive overview of the x86 architecture, covering topics such as basic arithmetic operations, control flow with jumps and conditionals, memory addressing modes, the stack and calling conventions, advanced instructions like SSE, virtual memory, and differences between x86-32 and x86-64. The user is likely looking for a summary or clarification of the x86 architecture, possibly for learning purposes or to reinforce their understanding.
| | www.andreinc.net
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| | Writing a simple VM for LC3 in less than 125 lines of C
| | coredumped.dev
24.0 parsecs away

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| Updated: 2023-01-06 About a year ago I was bitten by the PL bug. It started with reading Crafting Interpreters and discovering the wonders hidden under the hood of a compiler. I am also been a big fan of Emacs, and this started to get me interested in how its interpreter works. At the same time, I was reading the Rust book and trying to understand the concepts there. This all came to a head, and I decided to write an Emacs Lisp interpreter called rune in Rust.