/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

isocpp.org
| | rodusek.com
4.0 parsecs away

Travel
| | Getting the name of a type in C++ is a hassle. For something that should be trivially known by the compiler at compile-time, the closest thing we have to getting the type in a cross-platform way is to use std::type_info::name which is neither at compile-time, nor is it guaranteed to be human-readable. In fact, both GCC and Clang actually return the compiler's mangled name rather than the human-readable name we are used to. Let's try to make something better using the modern utilities from c++17 and a little creative problem solving!
| | jguegant.github.io
6.7 parsecs away

Travel
| | This post is part of a series of posts: Part 1 - Beating std::unordered_map Part 2 - Growth Policies & The Schrodinger std::pair Part 3 - The wonderful world of iterators and allocators (Current) Part 4 - ... (Coming Soon) In the previous post, we prepared our data-structure to be able to store our ...
| | brevzin.github.io
2.1 parsecs away

Travel
| |
| | www.fluentcpp.com
28.7 parsecs away

Travel
| Variadic templates allow any number of template parameters of any type. In this article we see how to do a variadic number of parameters of the SAME type.