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analoggamestudies.org
| | leavingmundania.com
19.6 parsecs away

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| | Early in October, I helped coordinate the Nordic-styleMad About the Boylarp in Connecticut, and I ended up playing too. Here's how it came out.
| | jaakkostenros.wordpress.com
12.6 parsecs away

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| | Alibis for Interaction, a new conference on experience design, was held last week for the first time in Landskrona, Sweden. I gave a talk calledLiving The Story, Free to Choose - Participant Agency in Co-Created Worlds. The idea of aesthetics of action is something that emerged in discussions with James Lórien "Jamie" MacDonald (he started...
| | nordiclarp.org
9.6 parsecs away

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| | Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider "consequence-free." However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters' and vice versa. In role-playing studies, we call this phenomenon bleed.[1]Markus Montola, "The Positive Negative Experience in Extreme Role-playing."Proceedings ofDiGRANordic 2010: Experienci...
| | www.ladyevesreellife.com
93.9 parsecs away

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| This ongoing s eri es focus es on popular haunt s fr equ ent ed by the famed denizens of Old Hollywood . Featured ar e th e n ight clubs, ...