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| | | | | nordiclarp.org | |
| | | | | Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider "consequence-free." However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters' and vice versa. In role-playing studies, we call this phenomenon bleed.[1]Markus Montola, "The Positive Negative Experience in Extreme Role-playing."Proceedings ofDiGRANordic 2010: Experienci... | |
| | | | | mssv.net | |
| | | | | A conversation with lead producer Laura Kröger on the making of Odysseus and what it would take to become a permanent institution. | |
| | | | | analoggamestudies.org | |
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| | | | | lizengland.com | |
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