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gist.github.com
| | peizhuoli.github.io
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| | We develop a neural technique for articulating 3D characters using enveloping with a pre-defined skeletal structure, which is essential for animating character with motion capture (mocap) data. Furthermore, we propose neural blend shapes -- a set of corrective pose-dependent shapes that is used to address the notorious artifacts caused by standard rigging and skinning technique in joint region.
| | cupano.com
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| | My Blog Posts. Contribute to joecupano/blog development by creating an account on GitHub.
| | www.github.com
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| | my blog, with astro. Contribute to Krayorn/blog development by creating an account on GitHub.
| | github.com
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| Analyze Golang with Ghidra. Contribute to mooncat-greenpy/Ghidra_GolangAnalyzerExtension development by creating an account on GitHub.