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peizhuoli.github.io
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| | | | | We develop a neural technique for articulating 3D characters using enveloping with a pre-defined skeletal structure, which is essential for animating character with motion capture (mocap) data. Furthermore, we propose neural blend shapes -- a set of corrective pose-dependent shapes that is used to address the notorious artifacts caused by standard rigging and skinning technique in joint region. | |
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cupano.com
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| | | | | My Blog Posts. Contribute to joecupano/blog development by creating an account on GitHub. | |
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www.github.com
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| | | | | my blog, with astro. Contribute to Krayorn/blog development by creating an account on GitHub. | |
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github.com
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| | | Analyze Golang with Ghidra. Contribute to mooncat-greenpy/Ghidra_GolangAnalyzerExtension development by creating an account on GitHub. | ||