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davikingcode.com
| | kylewbanks.com
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| | A common requirement for 2D games is to have some sort of fullscreen background, be it a color, sprite, particle system, or anything else, to provide mood and aesthetic to the contents of your game. While a static color can be used to great effect, this post will go over the technique that I use for fullscreen backg...
| | gist.github.com
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| | GitHub Gist: instantly share code, notes, and snippets.
| | blog.nuculabs.dev
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| | Image by Steve Buissinne from Pixabay Hello, I don't think I'd like to invest time and resources in this project anymore, I had fun programming it and learning about different aspects of game development and the Unity game engine.
| | jgayfer.com
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| How I discovered the joy of game development, despite staunchly avoiding it for years.