|
You are here |
analoggamestudies.org | ||
| | | | |
leavingmundania.com
|
|
| | | | | It's all about the pockets. Why you should vacuum in costume and other tips from the fourth installment of the first timers' guide to larp. | |
| | | | |
nordiclarp.org
|
|
| | | | | Participants often engage in role-playing in order to step inside the shoes of another person in a fictional reality that they consider "consequence-free." However, role-players sometimes experience moments where their real life feelings, thoughts, relationships, and physical states spill over into their characters' and vice versa. In role-playing studies, we call this phenomenon bleed.[1]Markus Montola, "The Positive Negative Experience in Extreme Role-playing."Proceedings ofDiGRANordic 2010: Experienci... | |
| | | | |
soundstudiesblog.com
|
|
| | | | | Editor's Note: Welcome toSounding Out!'sfall series titled"Sound and Play," where we ask how sound studies, as a discipline, can help us to think through several canonical perspectives on play. While Johan Huizinga had once argued that play is the primeval foundation from which all culture has sprung, it is important to ask where sound fits... | |
| | | | |
americanaffairsjournal.org
|
|
| | | The tensions introduced by the prominence of a still partially medieval institution in modern society can only be resolved in two possible ways: the creation of institutions of education and knowledge production on a more modern model; or a partial neo-feudalization of the modalities, if not the class structure, of modern society, a process already underway... | ||