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etodd.io
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| | | | | My last two posts focused on general game development topics, but no longer. It's the end of the year, time to look back and review before looking forward to the new year! Digital Art First off, some fun diversions. In my pursuit of an art minor at Ohio State, I took a digital art class autumn quarter. The instructor let me use software I was already familiar with, so I didn't learn much. But the class gave me the motivation to plonck my butt down and make some art, which is all I really wanted. | |
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jg.gg
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nfraprado.net
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craftinginterpreters.com
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| | | [AI summary] The text discusses the implementation of a compiler for a simple programming language, focusing on parsing and bytecode generation. It covers topics such as recursive descent parsing, Pratt parsing, and the use of a parser table to handle operator precedence. The text also includes code snippets for the parser and compiler functions, as well as instructions for debugging and testing the compiler. The author emphasizes the importance of error handling and the use of a debug flag to enable the printing of generated bytecode. | ||