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| | | | | Building a Lua interpreter in Go | |
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| | | | | migocpp.wordpress.com | |
| | | The CUDA C/C++ platform allows different programming modes for invoking code on a GPU device. Probably the more familiar and definitely simpler way is writing a single .cu file which contains both the kernel function and the host wrapper with "<<< >>>" invocation syntax. The NVCC compiler would transparently embed compiled device code and all... | ||