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danielsieger.com | ||
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nikita-volkov.github.io
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| | | | | This post is all about the performance of the "hasql" library and particularly its PostgreSQL back end in comparison to its popular direct competitors: "HDBC" and "postgresql-simple". | |
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blog.kamens.us
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| | | | | I've had to rewrite a bit of the Comics Aggregator code to be able to add Alexandra Petri to it. Because this involved switching from one third-party library to another in code that doesnR... | |
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0fps.net
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| | | | | Large voxel terrains may contain millions of polygons. Rendering such terrains at a uniform scale is both inefficient and can lead to aliasing of distant objects. As a result, many game engines choose to implement some form of level of detail based rendering, so that distant terrain is rendered with less geometry. http://www.youtube.com/watch?v=4S1sYUHV20s In this... | |
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jwsteachingandlearning.wordpress.com
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| | | Much has been written on the value about Barak Rosenshine's 'Principles of Instruction' (2012) so there is no needfor me to add much more to this except by sharing the following: some ways of accessing histen principles (or seventeen if you read further on), some opinions on why this is a 'must-read' for teachers from... | ||