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imsky.co
| | nickb.website
8.3 parsecs away

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| | Nick Botticelli's personal website
| | yuanming.taichi.graphics
3.0 parsecs away

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| | Summer 2020 online course. The math and code behind physically based animation/physics engines.
| | www.jendrikillner.com
2.9 parsecs away

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| | [AI summary] This blog post and associated videos cover advanced topics in graphics programming, including meshlet-based rendering, Vulkan API implementation, Bevvy integration, Bezier interpolation optimization, PCG2D hash analysis, machine learning in graphics, OpenPBR release, and OpenGL ecosystem insights.
| | sethmlarson.dev
30.1 parsecs away

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| Python, open source, and the internet