You are here |
arcadeheroes.com | ||
| | | |
genesistemple.com
|
|
| | | | A brief analysis of the European gaming market in the 80s: how local companies affected the fate of consoles, computers and consumers. | |
| | | |
maerk.xyz
|
|
| | | | When I put a MiSTercade in my Versus City, one of the games that caught my eye was Capcom Sports Club. It's a collection of 3 little arcade sports games, which are tennis, basketball, and soccer. It was released for the CPS2 in 1997. Each game has you select a country to play as, with each one having different stats. It really isn't that deep of a game though, so you can pretty much pick whichever one has the colors you like and still enjoy yourself. It only uses 3 buttons so it's girlfriend friendly. That's a very good thing because I just realized while replaying this by myself that there is NO single player mode. You can't hit start until there are 2 credits inserted. | |
| | | |
www.denofgeek.com
|
|
| | | | The most important arcade games let us glimpse into the future for only a handful of quarters. | |
| | | |
jborza.com
|
|
| | VGA on an FPGA In the previous articles Ive mainly interfaced with LCD displays. I thought it would be nice a produce a VGA output from my FPGA board. Ive already had a working framebuffer-based display controller that can be written to through a serial port, so this was a matter of developing a bitmapped VGA controller. Target resolution - 320x240 over 640x480 Why 320x240? Because my development board only 276. |