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www.catch22.net
| | venam.net
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| | In this article we're going to go over the big list of words found in the title. When I worked on 2bwm I didn't have much experience with X programming in general. I've sort of learned it on the spot. That's why I'm trying to gain more knowledge before continuing to re-rewrite 2bwm from scratch. Now that I've got ...
| | mikemarcin.com
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| | y we built a skeleton project with a terminal application. Nothing against text mode games but we want a fully graphical engine. To this end we first need to create a window. To make our window we need to choose our target platform and integrate its SDK. It will be fun eventually to port our engine to other platforms but for now we're going to focus on Win32, the primay API used to target 2 of the 3 largest game markets (PC & Xbox).
| | www.davidalison.com
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| | There are a few little things that four weeks in to my Mac adoption are still presenting me with small challenges. Since I run parallel desk...
| | hboon.com
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| I have been using window managers on macOS for a while. For a long time, I've used manual ones like Divvy and Spectacle.