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mikemarcin.com
| | wsummerhill.github.io
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| | Malware Development Introduction (aka Malware Dev 101), Part 1
| | www.catch22.net
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| | A custom control is any child window which displays information or allows the user to interact with it in some way. This article describes the steps required to create a custom user control from scratch, using pure Win32 techniques. This custom control will not be an ActiveX control, or possess any other magical properties.
| | erikmcclure.com
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| | [ 1 · 2 · 3 · 4 · 5 · 6 · 7 ] If you are familiar with C#, you should be familiar with the difference between C#'s struct and class declarations. Namely, a struct is a value type and a class is a reference type, meaning that if you pass a struct to a function, its default behavior is for the entire struct to be copied into the function's parameter, so any modifications made to it won't affect whatever was passed in.
| | migocpp.wordpress.com
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| The CUDA C/C++ platform allows different programming modes for invoking code on a GPU device. Probably the more familiar and definitely simpler way is writing a single .cu file which contains both the kernel function and the host wrapper with "<<< >>>" invocation syntax. The NVCC compiler would transparently embed compiled device code and all...