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0fps.net
| | reasonabledeviations.com
2.9 parsecs away

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| | Academic blog about quantitative finance, programming, maths.
| | softologyblog.wordpress.com
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| | Since my last post explaining Multiple Neighborhoods Cellular Automata (MNCA) /u/slackermanz released his source code to hundreds of his shaders based on the same principals. Some using different neighborhoods, but all based on the same idea of multiple neighborhoods with rules for each neighborhood working together each step of the CA. In the past you...
| | slackermanz.com
3.6 parsecs away

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| | Multiple Neighborhood Cellular Automata (MNCA) produce complex and robust emergent structures not commonly seen in simpler models
| | blog.martinig.ch
43.5 parsecs away

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| Informations and opinions about software architecture, developers on call, holacracy, Scrum, continuous testing, product management, saying thank you, tech leadership, customer journey maps, code reviews, code sharing, good bugs, android testing and open source project management.