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nivethan.dev | ||
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mtlynch.io
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| | | | | Updates about my life and what I learn about creating software | |
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mrcat.au
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| | | | | I've started learning Zig, a new programming language in the same problem space as C, and it has some features I really like. While it's not memory-safe in the Rust way, it has a lot of compile time and runtime checks to prevent common footguns. It has packed structs and variable-width integers to allow for easy parsing of bitpacked binary formats. Its comptime metaprogramming capabilities are spectacular. And it even interoperates seamlessly with C! | |
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aarol.dev
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| | | | | I recently saw a bunch of videos about simple particle simulations where there are thousands of tiny 2D balls interacting with each other, and it looked very ... | |
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lazarusoverlook.com
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| | | How to use C as a scripting language for a game engine. | ||