Explore >> Select a destination


You are here

wcrobinson.org
| | gameartsg.wordpress.com
12.2 parsecs away

Travel
| | Currently I have an interest in creating environments with stylized graphics such as cel-shading. I am particularly interested in making my environments immersive and interesting to navigate in. In semester B I have looked at many practitioners working at the forefront of the games industry. Leonard Ritter is a programmer that is looking into organic...
| | mymisanthropicmusings.org.uk
12.9 parsecs away

Travel
| | Just over 9 years ago I came back home from my local GP, arm heavily bandaged, having had my first contraceptive implant put in. My console of choice at the time was the Nintendo Wii - a game...
| | occasionalhero.com
10.1 parsecs away

Travel
| | I've been on a Zelda binge lately. I suppose it's because of the chatter around the Ocarina of Time PC "port" that's been getting some good buzz, so I decided to go back and play... not Ocarina, but some of the other Zelda games from the period. Don't ask me why. I know this won't...
| | www.jakobmaier.at
96.2 parsecs away

Travel
| In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials.