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hypercritical.co
| | wcrobinson.org
10.2 parsecs away

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| | Oh hey there! Before we get into the review proper, just a quick note. This review is taken from my WCRReviews Blogger site, which I ran back nearly a decade ago. Now I have returned to more frequent writing, I thought it would be a good idea to unify that site with this one by...
| | pixelpoppers.com
13.4 parsecs away

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| | So like, I love Nintendo and everything, but this is also the company that decides there is One True Way to play their games to justify forcing you to unlock all characters in an otherwise tournament-ready game one by one, or selling you an expensive controller and then not letting you use it while destroying accessibility by unnecessarily requiring motion controls, or preventing you from backing up your own saves, selling you a save backup service, and then not letting you use it, or requiring an online connection to experience certain content even if playing alone on a portable console. I've heard a lot of talk about entitled gamers, but none about entitled developers. I don't know what else to call it when a developer feels like they can decide for you how you get to enjoy the games and services you've purchased from them and hobbles those games and services in ways that cause real problems for communities, accessibility, and preservation all to stop players from having fun in an unapproved way. See also: Atlus pretending Fair Use doesn't exist and dictating terms for using gameplay footage and screenshots (perplexing after their previous backpedaling on the subject), many developers tracking player activity even outside of their game, and on and on.
| | wcrobinson.org
8.6 parsecs away

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| | The big worry/criticism of Nintendo Switch right now is that, after a stellar first year, there isn't much concrete news about 2018. After stunning re-imaginings of two iconic Nintendo series in 2017 - Super Mario Odyssey and The Legend of Zelda: Breath of the Wild - what can they possibly do to match that going...
| | iplayedthegame.wordpress.com
91.3 parsecs away

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| Kick doors. Shoot dudes.