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alexop.dev
| | www.danheisman.com
21.4 parsecs away

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| | (* = A Dan Original/Special Principle) A lso see the video on Opening Principles ? The top ten are numbered followed by honorable mentions: #1 "Move every piece once before you move any piece...
| | edjohnsonwilliams.co.uk
16.2 parsecs away

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| | Looking at some modified versions of chess
| | www.blog.montgomerie.net
20.9 parsecs away

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| | From a link on Hacker News (the occasionally interesting "Reddit for Erlang, Lisp and Haskell using proto-entrepreneurs"), this 2006 ACM Ubiquity article:Every programmer with a few years' experience or education has heard the phrase "premature optimization is the root of all evil." [...] Unfortunately, as with many ideas that grow to legendary status, the original meaning of this statement has been all but lost"I would not agree with all the proposed solutions to the problem, but I do agree with most of the observations.
| | jessegalef.com
49.9 parsecs away

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| There's 2-D, 3-D, and even 5-D Chess. But could 1-D chess work? Many people have tried their hand at designing a one-dimensional chess including the late great Martin Gardner. I'm throwing my hat into the ring, designing a version with depth but not complexity.