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ryhl.io
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3.5 parsecs

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| | danangell.com

Shaders provide programmers with a beautiful combination of art and math. Most other throwaway projects are devoid of any artistic value. In less than a dozen lines of code you can draw fractals. A few more and you can start creating intricate animations. The most interesting part is the unique perspective they force you into. Say you want to draw a circle in an imperative programming language. You need to break out a for loop and calculate the sin and cos of different angles until you have points all around the circumference of a circle.
2.6 parsecs

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| | blog.komar.be


3.7 parsecs

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| | fsharpforfunandprofit.com

Functional programming languages need a different approach
34.3 parsecs

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