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v0dro.in | ||
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www.thanassis.space
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| | | | | Optimizing code for the European Space Agency | |
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pikuma.com
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| | | | | Even though we often hear terms like L1, L2, cache block size, etc., most programmers have a limited understanding of what cache really is. This is a beginner-friendly primer on how cache works. | |
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0fps.net
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| | | | | I must confess that secretly the article I wrote last time (in which I introduced ndarrays) was just a pretext to introduce the stuff that I am going to write about today: which is the cwise library for array operations in JavaScript. Array operations Briefly, array operationsare component-wise operations that can be applied across multiple... | |
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gpfault.net
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| | | [AI summary] The article discusses the implementation of particle systems in WebGL 2, covering various enhancements such as dynamic billboard rendering using instancing, sprite textures, and the integration of force fields for more complex particle behaviors. It also details the setup of vertex arrays and buffers for efficient rendering, along with the necessary shader modifications to support these features. | ||