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| | wassimulator.com
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| | Blogpost explaining how the game was made.
| | yorakb.wordpress.com
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| | brutalism.rs
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| | BRU-12 is a research project for performing realtime processing on volumetric 3D models and presenting them as meshes ready for rendering. The toolchain consists of Cinder and OpenVDB.OpenVDB is an industrial-grade data structure used for parallel processing of very large amounts of volumetric ("voxel") data. It's not really intended to be used for real-time rendering, but its design (and performance!) was interesting to me so I decided to try to implement a simple data pipeline on top of it.
| | jwsteachingandlearning.wordpress.com
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| Much has been written on the value about Barak Rosenshine's 'Principles of Instruction' (2012) so there is no needfor me to add much more to this except by sharing the following: some ways of accessing histen principles (or seventeen if you read further on), some opinions on why this is a 'must-read' for teachers from...