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danielsieger.com
| | zserge.com
3.3 parsecs away

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| | A tiny ray tracer, only useful for people who never written one themselves, but would like to. It lacks features, but provides a foundation to build your own, featureful ray tracer upon.
| | blog.johnnovak.net
2.4 parsecs away

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| | Personal blog of John Novak
| | blog.bencope.land
3.8 parsecs away

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| | Notes from my README. This repository is a for-fun project I'm working on as I have some free time. I'm going through Jamis Buck's book ray tracer challenge, which is a language-agnostic book on how to build a ray tracer, guiding primarily through cucumber-style TDD test cases. F# Implementation This
| | www.reedbeta.com
29.8 parsecs away

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| Pixels and polygons and shaders, oh my!