|
You are here |
danielsieger.com | ||
| | | | |
zserge.com
|
|
| | | | | A tiny ray tracer, only useful for people who never written one themselves, but would like to. It lacks features, but provides a foundation to build your own, featureful ray tracer upon. | |
| | | | |
craigmbooth.com
|
|
| | | | | Building a photo-realistic ray tracer from scratch | |
| | | | |
reindernijhoff.net
|
|
| | | | | I know I'm a bit late to the party, but I had a lot of fun reading "Ray tracing in one weekend" by Peter Shirley yesterday. I implemented some of the chapters of the book in four shaders on Shadertoy. | |
| | | | |
www.softdevtube.com
|
|
| | | Programming history is filled with bugs that turned out to be features and limitations that pushed developers to make even more interesting products. We'll journey through code that was so 'bad' it was actually good. Along the way we'll look at the important role failure plays in learning. Then we'll tame our inner perfectionists and | ||