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danielsieger.com | ||
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craigmbooth.com
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| | | | | Building a photo-realistic ray tracer from scratch | |
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zserge.com
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| | | | | A tiny ray tracer, only useful for people who never written one themselves, but would like to. It lacks features, but provides a foundation to build your own, featureful ray tracer upon. | |
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blog.bencope.land
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| | | | | Notes from my README. This repository is a for-fun project I'm working on as I have some free time. I'm going through Jamis Buck's book ray tracer challenge, which is a language-agnostic book on how to build a ray tracer, guiding primarily through cucumber-style TDD test cases. F# Implementation This | |
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nelari.us
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| | | A devlog of my GPU pathtracer project, where I am writing a physically based pathtracer from scratch using WebGPU. | ||