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joelchrono.xyz
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| | | | | How to turn the PS1 savefiles of games played on PSP, to a regular savefile usable in PS1 emulators and retro emulation devices like the Miyoo Mini Plus | |
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etodd.io
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| | | | | You've probably heard the whole "don't make engines, make games" shtick. As I progress I am learning another important lesson: tools are the most important aspect of any project, gameorengine. Whether you're rolling a custom engine or shopping around for middleware, tools should be absolutely top priority. Seriously. The question should not be "how many shiny graphics techniques can I incorporate?". It should be "how easy is it to create content for this game?". Content is the center of every game, whether that content is an AI algorithm, a map layout, or an art asset. If the content pipeline is even a little inefficient, it will prevent you from making the game you want to, whether you realize it or not. If you have to jump through hoops to create a new lev... | |
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simpleprogrammer.com
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| | | | | If you can code, you can make video games. Getting started in game development is easier than you think, you just need to take the leap. | |
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www.workamajig.com
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| | | Our guide covers best practices for graphic design project management and reviews five top-rated project management tools for design teams. | ||