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craigjb.com | ||
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domipheus.com
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| | | | | This is part of a series of posts detailing the steps and learning undertaken to design and implement a CPU in VHDL. Previous parts are available here, and I'd recommend they are read before continuing. Memory Operations We already have a small RAM which holds our instruction stream, but our TPU ISA defines memory read and write instructions, and we should get those instructions working. It's the last major functional implementation we need to complete. The fetch stage is simply a memory read with the PC... | |
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akorotkov.github.io
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meganesulli.com
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| | | | | I built an interactive opcode table to help people understand the Game Boy instruction set. This post describes the project and highlights some lessons I learned along the way. | |
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yolken.net
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| | | Having switched jobs a few times over the last few years, I've done a a lot of software engineering interviews. In my most recent job search, for instance, I did around eight phone screens followed by six on-sites. | ||