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compudanzas.net
| | www.markwrobel.dk
25.1 parsecs away

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| | We have reached Letter V of the Amiga Machine Code course. This letter is all about sprites and a few extra machine code instructions, and the instroduction of the stack. Let's start with the extra machine code instructions and then look at some code.
| | www.c64os.com
27.8 parsecs away

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| | [AI summary] The provided text is a detailed technical documentation on the 6502 microprocessor, focusing on its instruction set, addressing modes, and memory operations. It includes information on various assembly instructions, their opcodes, addressing modes, and effects on the processor flags. The document also mentions the C64 OS project and its development, along with some promotional content for the platform.
| | austinmorlan.com
25.8 parsecs away

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| | Ive always loved emulators because they let me play old games that I enjoyed as a kid, so I thought it might be fun to learn how they work and how to build one. My real goal is to build an NES emulator, but after doing some research, I decided to take the advice of the internet and start by building an emulator for the much less complex CHIP-8 instead. Its a good stepping stone to the NES.
| | machow.ski
52.5 parsecs away

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| The personal site of Kris Machowski. I work in the crypto/fintech industry as backend software engineer. Based in Hong Kong. KDB/Q, Python, TypeScript, Java, Rust.