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venam.net
| | jichu4n.com
3.3 parsecs away

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| | Window managers are one of the core components of the modern Linux/BSD desktop. It is not an exaggeration to say that they define to a large degree our day-to-day user experience, as they are responsible for deciding how individual windows look, move around, react to input, and organize themselves....
| | blog.mecheye.net
2.8 parsecs away

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| | [AI summary] The article discusses the history and current state of X11 and Wayland in Linux graphics. It highlights the complexity and versatility of X11, which supports a wide range of hardware and maintains backward compatibility, while Wayland is a simpler, more modern approach that aims to improve performance and security. The article also touches on the challenges of transitioning from X11 to Wayland, the role of various graphics technologies like Mesa and DRM, and the importance of maintaining compatibility with legacy applications. Additionally, it mentions the potential for other technologies like DirectFB and the need for comprehensive documentation and support for Wayland to fully replace X11.
| | www.unixsheikh.com
5.5 parsecs away

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| | [AI summary] The provided text is a detailed overview of FreeBSD's features and advantages compared to other operating systems like Linux and Windows. It highlights key aspects such as ZFS support, security, performance, and the availability of various tools and frameworks. The author shares their personal experience with different operating systems and recommends FreeBSD for its UNIX-like nature and suitability for specific tasks such as ZFS usage.
| | kosmonautblog.wordpress.com
23.7 parsecs away

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| In this article I will explore ways to make Signed Distance Fields work in my engine. We can use SDFs for efficient and beautiful 3d renderings not possible otherwise. Signed Distance Fields are basically volume textures that are assigned to a mesh or height map etc.. The idea is to sample a number of locations...