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jichu4n.com
| | venam.net
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| | We've had a previous episode discussing xcb, x11, wayland, all about display servers. I've said in the beginning of the episode that it would not be about window managers. Well, today folks we're going to do just that. This one is going to be about window managers and desktop environments.
| | www.uninformativ.de
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| | venam.net
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| | In this article we're going to go over the big list of words found in the title. When I worked on 2bwm I didn't have much experience with X programming in general. I've sort of learned it on the spot. That's why I'm trying to gain more knowledge before continuing to re-rewrite 2bwm from scratch. Now that I've got ...
| | pixelpoppers.com
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| So like, I love Nintendo and everything, but this is also the company that decides there is One True Way to play their games to justify forcing you to unlock all characters in an otherwise tournament-ready game one by one, or selling you an expensive controller and then not letting you use it while destroying accessibility by unnecessarily requiring motion controls, or preventing you from backing up your own saves, selling you a save backup service, and then not letting you use it, or requiring an online connection to experience certain content even if playing alone on a portable console. I've heard a lot of talk about entitled gamers, but none about entitled developers. I don't know what else to call it when a developer feels like they can decide for you how you get to enjoy the games and services you've purchased from them and hobbles those games and services in ways that cause real problems for communities, accessibility, and preservation all to stop players from having fun in an unapproved way. See also: Atlus pretending Fair Use doesn't exist and dictating terms for using gameplay footage and screenshots (perplexing after their previous backpedaling on the subject), many developers tracking player activity even outside of their game, and on and on.