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willem.com | ||
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www.shutupandrun.net
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| | | | | Here is the second installment of "You Ask, I Answer." Try not to get too excited. Indyhume asked... How did you mentally survive your inju... | |
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blog.red-bean.com
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| | | | | pickin', grinnin', and pushin' bits | |
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www.jdmoyer.com
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| | | | | In an earlier post, I mentioned how my family (it's not something you can do without your whole household participating) went without artificial light (including all electric lights, TV, and computers) after sundown, for all of June in 2009. June, being the month of the longest days, was the easiest month for such an experiment. [...] | |
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openpunk.com
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| | | So recently I've been getting back into Lua, my first scripting language. I've already done a series about manipulating the LuaVM, (which you can read here) but this time I was interested in the LuaVM bytecode, specifically the Lua 5.1 bytecode. If you don't know what bytecode is or even how Lua works, here's a basic rundown: LuaC is the Lua Compiler. Its job is to turn our human readable script into Lua Bytecode ready to be executed by the LVM (LuaVM) This bytecode is everything the LVM needs to run! | ||