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macoy.me
| | hideout.ink
7.5 parsecs away

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| | I made my first Playdate game for the Ludum Dare Jam 55 and lived to tell about it. The Playdate is a small fantasy console in which one can develop games using their SDK. The cool thing about the console is that it has a crank that you can use in your games. For development, you can choose to either work with Lua or the C language. I've had my eyes on this device for a few months now, so when I saw them for sale at GDC, I bought one without hesitation. I also convinced a couple of Colombian game developer friends to buy one with the excuse that we would make games and at least get 1 USD in sales back.
| | www.andreablythe.com
7.7 parsecs away

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| | Over the past month, I've been working on a couple of game projects - an interactive tale based on a classic folk tale and a narrative adventure. The first of these has been completed and launched and the second is currently in development. Bluebeard: An Interactive Tale After oodles of work, I finally completed my ... Continue reading "Making Games: Bluebeard Goes Live"
| | darnedsock.com
7.5 parsecs away

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| | www.gamesthatwerent.com
58.3 parsecs away

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| I've seen some amazing developments over the years for the Vic 20 - now a conversion of the classic Super Mario Bros. rip off The Great Giana Sisters.