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www.hallada.net | ||
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danielsieger.com
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| | | | | This is a short tutorial on generating meshes of Platonic solids in C++. Read on if you search for a simple way to generate a tetrahedron, octahedron, hexahedron, dodecahedron, or icosahedron. The article is also a great starting point to learn a few basics of working with meshes. | |
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www.kurtlawrence.info
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| | | | | Description of technologies and techniques used to get detailed and performant 3D rendering of mining spatial data through the browser | |
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blog.scottlogic.com
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| | | | | An Augmented Reality Sudoku solver using the WebAssembly build of OpenCV (a C++ computer vision library), Tensorflow (a machine learning library) and solver written in Rust. It neatly demonstrates how WebAssembly allows you to write performance-critical web-based applications in a wide range of languages. | |
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blog.nodraak.fr
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| | | [AI summary] A developer discusses creating a simple frontend game using the Rust programming language and WebAssembly to demonstrate performance and modularity. | ||