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mropert.github.io | ||
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belenalbeza.com
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| | | | | [AI summary] A developer shares a post-mortem of creating a retro-style shoot-em-up game within the constraints of the PICO-8 fantasy console, detailing technical choices, art creation, and project management lessons. | |
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andreabergia.com
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| | | | | This post is part of the Languages Opinion series. Languages opinion - part one - JVM Languages opinion - part two - Rust ?thispost Languages opinion - part three - Javascript and Typescript Welcome back to my mini-series about programming languages. In this post, we will talk about one of the most interesting programming languages that I have seen in a long while: Rust. | |
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vlad.website
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| | | | | In 2020, I started building my own 3D game engine from scratch in C++. Follow me through the process. | |
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www.markrjohnsongames.com
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| | | Welcome to 2023's edition of "Some Games I Played in [Year] and What I Thought Of Them"! This has been a very busy year for me - much of the time was spent applying for, and subsequently gett... | ||