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hellocplusplus.com
| | blog.knatten.org
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| | In which I briefly mention what pure functional programming is, explain why this can be slow in C++, and use move semantics to solve that problem. Be warned that this post is a bit longer than usual for this blog, and that it assumes more knowledge of C++11 than my posts usually do. Pure functional...
| | erikmcclure.com
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| | [ 1 · 2 · 3 · 4 · 5 · 6 · 7 ] If you are familiar with C#, you should be familiar with the difference between C#'s struct and class declarations. Namely, a struct is a value type and a class is a reference type, meaning that if you pass a struct to a function, its default behavior is for the entire struct to be copied into the function's parameter, so any modifications made to it won't affect whatever was passed in.
| | pagefault.blog
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| | C++11 move semantics can be a source of misunderstandings if the mechanics are not understood. This post clears up the most common one.
| | erik.doernenburg.com
49.5 parsecs away

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| At work I'm seeing more and more embedded software; over the past few years in, among others, coffee machines, forklifts, and cars. Embedded software needs...