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airlied.blogspot.com
| | rosenzweig.io

[AI summary] A blog post announcing the release of Apple GPU drivers for Asahi Linux, highlighting their alpha status, OpenGL support, and future development plans.
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| | asahilinux.org


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| | timur.hu

NGG (Next Generation Geometry) is the technology that is responsible for any vertex and geometry processing in AMD RDNA GPUs. I decided to do a write-up about my experience implementing it in RADV, which is the Vulkan driver used by many Linux systems, including the Steam Deck. I will also talk about shader culling on RDNA GPUs.
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| | 0fps.net

Last time, I wrote about how to generate meshes in a Minecraft-style voxel engine. I got a lot of interesting feedback, and so today I'm going to do a follow up highlighting some of the points thatcame up in the various discussions. I'll also talk about yet another interesting approach to generating meshes, which occurred...
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