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dsat.igada.de
| | wiki.nesdev.com
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| | Tile compression refers to techniques that allow fitting more graphics data into a smaller space. Programs using CHR ROM cannot use compressed tiles, as their tile data must be stored in the PPU's native format. But programs using CHR RAM can process tile data while copying it from PRG ROM to CHR RAM, and this processing allows storing more tiles in the same space.
| | austinmorlan.com
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| | I recently finished building Ben Eaters 8-bit Breadboard Computer but near the end of it I realized that much of the fun was in the design and the learning, but the act of actually cutting wire was an exercise in tedium. I wasnt quite ready to put the 8-bit computer behind me, but I didnt want to cut or bend wire anymore. Another thing thats been on my to-do list is programming for the original Game Boy (GB).
| | destevez.net
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| | [AI summary] The text describes the transmission of telemetry data from a spacecraft using different virtual channels (VCs). It explains that VC 1 is used for transmitting recorded telemetry data over CFDP files, while VC 63 is an idle channel transmitting dummy data. The text also discusses the contents of data packets from various APIDs (Application Protocol IDs) and the structure of the data they contain.
| | blog.ceramic.network
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| At the core of W3C standards are the features they unlock, not only for the users themselves but for the developers integrating them into their applications.