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hackingcpp.com
| | gcher.com
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| | As of 2019, C and C++ are the only programming languages that are supported by virtually any platforms on the market. For example both iOS and android support compiling C and C++ directly as part of their official IDEs. This is one of the reason why I decided to write my voxel editor Goxel in C99: I wanted to be able to run it on Linux, Mac, Windows, iOS, and now I am working on a Android port as well.
| | nathanchance.dev
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| | Recently, I built a computer for school that I installed Windows 10 Pro on (link to the current specs if you are curious). I was a little bummed about leaving Chrome OS because I was going to lose my local Linux development environment; however, Windows Subsystem for Linux is a thing and it has gotten even better with WSL 2, as it is actually running a Linux kernel so there is full Linux compatibility going forward.
| | cppstories.com
3.6 parsecs away

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| | C++11 conformance GCC 4.81 - 100% Clang 3.3 - 100% Intel 14.0 - 84% Visual C++ 2013 - 66% Another year is almost over so it is a good time to check what is going on with C++. This time more stats and real data compared to my post from the previous year.
| | nelari.us
30.9 parsecs away

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| A small look at some useful template techniques, in the context of trying to bind functions to a virtual machine. I wrote this post mostly for myself so that these techniques would be listed all in one place.