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cullmann.io
| | blog.relyze.com

[AI summary] The post announces the release of Relyze 1.5.0, introducing static library analysis capabilities and various performance improvements.
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| | s0rcy.github.io

A few months ago while assessing the extensions API for a client, I got tasked with doing some light fuzzing against the application. The application allowed for third-party scripts to be executed in the parent application. I decided to use libFuzzer as a base, as it felt appropriate for the project. The client's code was simple to compile and writing the harness turned out to be easy, but I hit a bit of a problem; I had originally written the harness and buildscript on a macOS laptop using llvm/clang, and my client usually built with MSVC and wanted to run the fuzzer on Windows hosts. Thankfully libFuzzer supports both platforms, so that should be easy, right?
4.4 parsecs

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| | gcher.com

As of 2019, C and C++ are the only programming languages that are supported by virtually any platforms on the market. For example both iOS and android support compiling C and C++ directly as part of their official IDEs. This is one of the reason why I decided to write my voxel editor Goxel in C99: I wanted to be able to run it on Linux, Mac, Windows, iOS, and now I am working on a Android port as well.
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| | best.openssf.org

The Best Practices for OSS Developers working group is dedicated to raising awareness and education of secure code best practices for open source developers.
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