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cullmann.io | ||
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gcher.com
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| | | | As of 2019, C and C++ are the only programming languages that are supported by virtually any platforms on the market. For example both iOS and android support compiling C and C++ directly as part of their official IDEs. This is one of the reason why I decided to write my voxel editor Goxel in C99: I wanted to be able to run it on Linux, Mac, Windows, iOS, and now I am working on a Android port as well. | |
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www.systutorials.com
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| | | | Statically Linking C and C++ Programs on Linux with gcc tagged C, C++, CentOS, cmake, Command, Command line, compatibility, compiler, DNS, Fedora, g++, gcc, glibc, GNU, How to, kernel, Library, linking, Linux, Linux Kernel, memory, mmap, musl-libc, POSIX, R, RHEL, systems, Tutorial, www, yum. | |
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github.com
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| | | | MSVC's implementation of the C++ Standard Library. - STL/stl/inc/vector at 530bdc5aaa8a21277e1281ad3df8b8d8433b5caa · microsoft/STL | |
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lambdaland.org
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| | Theres a neat paper Type Systems as Macros by Chang, Knauth, and Greenman [1] that describes how to implement a typed language using an untyped host language and macro expansion. The paper is neat, but I found the code hard to followthe paper uses a compact notation thats convenient for print, but not so much for reproducing on ones own. This post is my attempt to implement and explain in more accessible terms whats presented in the paper. |