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www.critical-distance.com
| | blogs.uoregon.edu
2.7 parsecs away

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| | [AI summary] The blog post explores the Mass Effect trilogy as a platform for discussing complex moral and social issues, such as genocide, AI ethics, gender and sexuality, and cultural relationships. It highlights how the games allow players to make consequential decisions that reflect real-world dilemmas, making the series a unique space for exploring ethical and societal themes. The author argues that the game's narrative design and speculative future setting enable players to engage with these issues in an isolated, judgment-free environment, fostering self-reflection and moral experimentation.
| | www.chrisritchie.org
3.6 parsecs away

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| | Mass Effect Andromeda, Civilization tabletop, and a trip to Atomic City raceway.
| | theswordemperor.wordpress.com
4.1 parsecs away

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| | Mass Effect 2 has a depressing start. You are Shepard, savior of the galaxy. You are on a mission to stop the Reapers. And then your ship gets blown up and everybody scrambles to flee. The coolest part about the Normandy being blown up is getting to walk around in the destruction. It's really creepy,...
| | techraptor.net
11.4 parsecs away

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| We talked with Gearbox President and Founder Randy Pitchford and Narrative Director Sam Winkler about the upcoming release of Borderlands 4 and its endgame plans.