/explore
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wavemotioncannon.com | ||
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shmuplations.com
This long and wonderful interview with ICO and Shadow of the Colossus creator Fumito Ueda first appeared in vol. 25 of the excellent CONTINUE magazine in 2005, and was later compiled in a book of interviews. It covers Ueda's entire career up to that point: his childhood years, art school, working at WARP, and finally settling in at Sony as a full-fledged game creator. The discussion is full of Ueda's thoughts and insights about game design, gaming, and the themes of his own two masterpiece "art" games. |
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animetudes.com
While today we speak of "the anime industry" like it's something obvious, that wasn't always the case. When animation started in Japan around the 1910's, it was still very much a rudimentary process ; and even after WWII, with the creation of the first major Japanese studio, Toei Animation, things were still very different from... |
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gwern.net
Extensive anthology of Gainax/Anno/Evangelion quotes, excerpts, sources, references, and analyses, organized by reliability and year. |
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hypercritical.co
[AI summary] A curated list of highly recommended modern and classic video games available on current consoles and PC, featuring recommendations for remasters and specific platforms. |
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