/explore
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dwtkns.com | ||
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ijdykeman.github.io
This post describes the algorithm that powers Generate Worlds, a tool that lets users create and explore procedural worlds by building small sets of voxel ti... |
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simberon.blogspot.com
I've been a bit quiet about my game recently. It's not because I'm not working on it - I am. It's that I'm changing the game around so muc... |
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toddmoore.com
I just released COMPULSIVE for iOS and Android. It's a puzzle game. The rules are pretty simple in that all you have to do is join 4 or more tiles of the same color to score points. The bigger groups you clear the more points you get. And you earn a bonus multiplier if you [...] |
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mschaef.com
[AI summary] The author reflects on their early experiences with the Commodore 64 and Apple II computers in school, highlighting how exposure to Logo programming and the different design philosophies of these machines shaped their career and approach to software development. |
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