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muffinman.io
| | alexfertel.hashnode.dev
15.3 parsecs away

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| | A gentle introduction to generative art, showcasing different artists and frameworks. A reference of where to find a lot of resources for starting.
| | thebookofshaders.com
14.9 parsecs away

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| | Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.
| | www.boristhebrave.com
10.5 parsecs away

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| | In the first article I showed how the Marching Cubes algorithm works in 2d. In this tutorial, I cover how it can be extended to 3d.
| | nodogmablog.bryanhogan.net
80.0 parsecs away

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| I have been using Visual Studio Code in Ubuntu Linux for a while, but it was not an easy process to get it working the first time. I just got around to installing .