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muffinman.io | ||
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alexfertel.hashnode.dev
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| | | | | A gentle introduction to generative art, showcasing different artists and frameworks. A reference of where to find a lot of resources for starting. | |
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thebookofshaders.com
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| | | | | Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. | |
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www.boristhebrave.com
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| | | | | In the first article I showed how the Marching Cubes algorithm works in 2d. In this tutorial, I cover how it can be extended to 3d. | |
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nodogmablog.bryanhogan.net
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| | | I have been using Visual Studio Code in Ubuntu Linux for a while, but it was not an easy process to get it working the first time. I just got around to installing . | ||