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www.playembedded.org | ||
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erikmcclure.com
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| | | | | [ 1 · 2 · 3 · 4 · 5 · 6 · 7 ] We still have a lot of ground to cover on pointers, but before we do, we need to address certain conceptual frameworks missing from C# that one must be intimately familiar with when moving to C++. Specifically, in C# you mostly work with the Heap. The heap is not difficult to understand - its a giant lump of memory that you take chunks out of to allocate space for your classes. | |
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www.integralist.co.uk
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| | | | | [AI summary] The provided text is a detailed exploration of various C programming concepts and practices. It covers topics such as pointers, memory allocation, data types, arrays, and functions. The text also includes examples of code, explanations of concepts, and discussions on best practices in C programming. | |
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abstractexpr.com
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| | | | | Structures allow us to combine several variables to create a new data type. Some other languages support the same concept but call it "records". If you come from object-oriented programming you can think about them as classes without methods. Declaration A structure is declared by the keyword struct followed by the name of the new... | |
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blog.lohr.dev
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| | | A review by a Rust enthusiast | ||