|
You are here |
blog.yoshuawuyts.com | ||
| | | | |
sabrinajewson.org
|
|
| | | | | The main focus of this article will be on attempting to design a system to support asynchronous destructors in the Rust programming language, figuring the exact semantics of them and resolving any issues encountered along the way. By side effect, it also designs a language feature called async genericity which enables supporting blocking and asynchronous code with the same codebase, as well as designing a system for completion-guaranteed futures to be added to the language. | |
| | | | |
tokio.rs
|
|
| | | | | Tokio is a runtime for writing reliable asynchronous applications with Rust. It provides async I/O, networking, scheduling, timers, and more. | |
| | | | |
theincredibleholk.org
|
|
| | | | | One of the items on our Async 2027 Roadmap is to come up with some kind of asynchronous cleanup mechanism, like async Drop. There are some tricky design questio... | |
| | | | |
surma.dev
|
|
| | | What follows is a brain dump of everything I know about compiling Rust to WebAssembly. Enjoy. | ||