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www.seganerds.com | ||
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www.sega-16.com
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| | | | | [AI summary] The provided text is a detailed article about the Sega Mega Drive/Genesis console, focusing on its historical context, development challenges, and cultural impact. It includes interviews with industry insiders like Michael Katz and highlights key moments in the console's lifecycle, such as the region lockout system and the release of iconic games. The article also touches on the console's legacy and its place in gaming history. | |
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videogamehistorian.wordpress.com
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| | | | | Computer Space was the first video game product released to the general public, but it was not the first one to be conceived or designed. In 1966, an unassuming, taciturnengineer named Ralph Baer working for a large defense contractor became the somewhat improbable "father of video games" when he decided to do something about his... | |
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www.gamespress.com
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| | | | | Press releases and assets from across the games industry - screenshots, videos, logos, packshots, artwork, PR contacts, release dates | |
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oldschoolgameblog.com
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| | | Hi, Thank you for visiting the Old School Game Blog. :-) It is no secret that many of us played withProTrackeron our Amiga computers back in the day. Countless music modules have been composed since the tracker was first released. Even I (in co-operation with another demoscener) created a tune called TveitaDowntown back in 2000.... | ||