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tenfootpolemic.blogspot.com
| | standsinthefire.com
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| | My previous postcovered my concerns with warlock, and presented some pretty big changes on how the class would look. This was an in-depth breakdown of the issues, reasoning behind the design, and reasoning behind the changes. It's a wordy post with a lot to it. However, I'm happy with where it ended up, and now...
| | www.tribality.com
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| | Let's make a deal and have that talk about UA's latest revision of Warlocks. Today, I'll be bringing you quotes from Faust by Johann Wolfgang von Goethe, since it's sort of an ur-text for the whole concept. It also explains how hard it is to have a new idea in game design: "There's nothing wise and nothing silly wasn't thought of long ago." Barbarian|Fighter|Sorcerer | Warlock Warlock I have a long history of opinions on this class, and I've made [...]
| | forlornencystment.blogspot.com
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| | Initiative is a system that's always bothered me in D&D. There are tons of way to determine it throughout D&D's history , from Chainmail to...
| | methodsetmadness.blogspot.com
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| "Fixing TWF" seems to be an usual concern among 5e homebrewers. I analysed the issue here and, like many people, concluded that TWF in un...