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www.ign.com | ||
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lostgarden.com
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| | | | | Introduction In social systems design, we often need to control how different players interact with one another. We want to heavily mediate griefing and toxicity between strangers. And we want to open up more intimate channels of communication between trusted friends so they can offer nuanced sympathy and support. "Closed" and "open" affordances are useful... | |
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www.polygon.com
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| | | | | Blizzard's Diablo Immortal has a record-low Metacritic user rating, but great ratings on the App Store. That's indicative of Diablo's problematic free-to-play monetization and character maximization designs in conflict, our analysis says. | |
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www.gamesradar.com
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| | | | | This Diablo 4 guide has loads of tips and tricks on all things Diablo, from salvaging gear and fast travel, to thorough class build guides and PvP | |
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www.pcgamesn.com
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| | | The new Commander Lilith DLC leaked earlier this week, but is now official | ||