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etherealwake.com
| | chadaustin.me
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| | [AI summary] This article discusses creating C++ DLL interfaces that ensure binary compatibility across different compilers and configurations by using virtual methods, extern "C" for function declarations, and managing memory allocation to prevent crashes due to incompatible heaps.
| | www.codeproject.com
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| | A implementation of a delegate library which can work faster than "the Fastest Possible C++ Delegates" and is completely compatible with the C++ Standard.
| | quuxplusone.github.io
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| | In C++, there's often multiple ways to refer to the same entity: aliases, inherited names, injected names, names that differ in qualification... Usually, if an entity has multiple names, which one you use won't matter: you can use any of those synonymous names and the compiler won't care. But each entity always has a uniquely "truest" name, privileged above all the other ways to refer to it. In some situations, in order to do a thing with an entity, you do actually need to call it by its "true name." Here is a (non-exhaustive) list of such situations.
| | blog.alexbeals.com
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| A developer license for Apple costs $100. Now, if you know that you wish to launch an app, that's pretty cheap to get access to all of the great resources and ability to push as many apps as you want onto the App Store. However, while you're still learning to program in Swift, this can be a large barrier to entry. Luckily, as long as your phone is jailbroken it's pretty easy to get around this requirement.