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kotaku.com
| | www.eurogamer.net
4.6 parsecs away

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| | Things aren't looking so good for the 'forever game' whose story kicked off over a decade ago
| | www.pcgamer.com
4.1 parsecs away

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| | Return of the (Taken) King.
| | sea.ign.com
4.6 parsecs away

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| | It's a marathon, not a sprint.
| | opencritic.com
32.7 parsecs away

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| Kojima doesn't want you to like his new game too much. So much so that he changed the things people liked about it, just to make sure.